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Selection 102

Entering the Underground Labyrinth showing the "8-bit" graphics

CELL

The Underground Labyrinth (CELL and TRAIN in the files) is an area in Anodyne.

Description[]

It's a fairly large maze, home to Chasers, spikes, pits, the Hiding Man, and lots of dead ends. It connects the Red Cave to the Circus. Its walls and floors are littered with dead bodies and bloodstains. It becomes accessible after acquiring all three Keys and triggering the storyline event at the Windmill.

Etymology[]

This area features "retro" graphics and music, evoking an NES or GBC aesthetic earning this area the alternate name "8-Bit Dungeon." Note, however, that this area is not a dungeon. Rank calls this place an "underground labyrinth" during the NPC Quest, and Mitra calls this place "that dark labyrinth." This area has two names in the game's code, "CELL" and "TRAIN".

Carved Rocks[]

  • Do not anger the Chasers with violence.
  • The Seeing One knows all and will lead one to enlightenment. The road to enlightenment is unlit by any torches.
  • Move along.
  • Do not stray from the way of the Seeing One, not even for the treasures lying at the far corners of the maze.

Enemies[]

Connections[]

Music[]

The song that plays in the background is "Cell."

Collectibles[]

New Game+:

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